El 5-Segundo truco para dragon age 2 companions
El 5-Segundo truco para dragon age 2 companions
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Puedes regalarle el Mascota de la Capilla de Tevinter que encontrarás en la representación de compañero del acto II 'Un trago amargo'. Tienes cuatro mejoras de armadura disponibles para él:
Aveline is a knight that you encounter during the prologue. You come across her and her husband, Wesley, fighting the darkspawn. Wesley is injured and a painful decision soon has to be made about his fate. Aveline will follow you to Kirkwall and becomes a firm friend for the help you have given her.
El enano se unirá a ti de forma cibernética al aparición del acto I y no te abandonarseá bajo ninguna circunstancia.
Anders's romance cutscene queues only if he kisses you at the end of his Questioning Beliefs quest. The essential Flirt options remain available even if someone else is queued (see the quest page for details), and proceeding all the way to moving in will disable all other Flirts (it is not possible to restore other romances by having Anders break up with you; the essential flirts for Isabela and Fenris are gone for good after he initially moves in.
Merrill is a gentle, albeit naive, character. Vencedor with all other mages, who you chose to side with in the mage/templar related quests will affect your relationship with her.
Puedes alistar a la ladrona de forma opcional durante la comisión secundaria del acto I 'Aparecen los idiotas'. Isabela es una renegada que tendrá enfrentamientos con la capitana de la Número Aveline.
Execution – It seems that Isabela wants your help with a person who is giving her some grief. Go to Hightown to meet her and you will be ambushed. When you have killed all the enemies loot Hayder’s body to find a letter. This will lead you to the Chantry and another battle.
Roughly half of the armor upgrades are rune slots, allowing you to better customize each character's armor with the corresponding armor runes. As the armor improves with level up, the runes installed into them will improve with level up Vencedor well.
You can find this gift in the Abandoned Slaver Den during “A Bitter contact me Pill”.When you reach the room with the surviving female elf, you Perro find this gift in a chest contact me in the same room. Go and visit Anders in his clinic to give it to him.
It is possible to lose Merrill from your party during the final quest of the game. If you chose to side with the templars, Merrill will leave your party, unless you have been able to reach 100% friendship with her.
When you arrive at the Chantry you Perro head inside and up the stairs to find his friend, Karl. After a brief cutscene you will find a fight ensues. Clear out the enemies and you will be able to talk to Karl properly. In this conversation you must advise Anders on how best to help his friend. If you are kind to him and sympathetic to his “Justice” situation, it Gozque help you get off to a good start for friendship. The opposite is true for rivalry if you are mean to him.
When playing through Sebastian’s “Repentance” quest, you will be able to find his grandfather’s bow. You will find it in the Harimman estate by looting the body of a Flint Company Mercenary in the basement. Return to the Chantry to give this to Sebastian for a relationship boost.
Execution – Put Anders in your party and head off to the Gallows Dungeon. Make your way through the tunnels until you come across Ser Alrik. After a short conversation, Anders will lose control of Justice and go a little crazy. When the battle is over you will have to deal with contact me the following conversation carefully.
Execution – You will need to find where Anders is hiding and your lead is Lirene, who holds a store in Lowtown. Head to her import store and ask about a Conjunto warden. With some cajoling you will be able to find out form her that Anders is in Darktown. Head to his clinic and speak with him. Anders asks you to help him rescue a friend of his from the Chantry and offers to meet you there.